Category: iPhone

Application lifecycle management is the process of managing an app’s development, from design to final release, and establishing a framework for managing changes.

The typical application lifecycle starts with the design of a new app or feature. The app is planned based on requirements analysis and specifications. After that, the app is implemented as per the specifications and then tested. The new app is staged for final testing before it gets deployed to production.

This cycle repeats for every new app or feature. It’s also used for app maintenance, such as when features are enhanced, or bugs are fixed.

To follow the above approach, we should follow AGILE methodology to get it done.  In this process, that start somewhere in the business as an idea, a need, a challenge or a risk and then pass through different development phases such as

  • Requirements definition
  • Design
  • Development
  • Testing
  • Deployment
  • Release and maintenance

In this process each of these steps is closely monitored and controlled, followed by proper tracking and documentation of any changes to the application.

Today, it is more likely that developers will use agile model and remain involved with the application after deployment, working with business owners and operations to make incremental changes as needed.

Some of our article related to app development process :

How To Develop Mobile Event App

Why firebase is the best as a Mobile Application backend?

Read More Application Lifecycle Management- How It is Useful in Mobile App Development for Business

Android iPhone Mobile Development Trends

 

AGILE methodology is a methodology which provide continuous iteration of development and testing  the software development lifecycle of the project. Development and testing of the software activities are opposite of waterfall model. There are various agile development methods  like scrum,crystal methodologies,dynamic software development method,feature driven development ,lean software development and extreme programming.

Scrum

Scrum is an agile development method which  focus  on how to manage tasks within a team . Scrum is use for empowering team and working in small team for improve software.
It consists of three roles, and their responsibilities are explained as follows:

  • Scrum Master
    • Master is responsible for setting up the team, sprint meeting and removes obstacles to progress
  • Product owner
    • The Product Owner creates product backlog, prioritizes the backlog and is responsible for the delivery of the functionality at each iteration
  • Scrum Team
    • Team manages its own work and organizes the work to complete the sprint or cycle

Product Backlog

This is a repository where requirements are tracked with details . It should be maintained and prioritized by Product Owner, and it should be distributed to the scrum team. Team can also request for a new requirement addition or modification or deletion

Process flow of Scrum Methodologies:

Process flow of scrum testing is as follows:

  • Each iteration of a scrum is known as Sprint
  • Product backlog is a list where all details are entered to get end product
  • During each Sprint, top items of Product backlog are selected and turned into Sprint backlog
  • Team works on the defined sprint backlog
  • Team checks for the daily work
  • At the end of the sprint, team delivers product functionality

Most of the company follow Agile methodology for mobile application development . We can provide early and ongoing delivery of the software and app modules to our valuable clients with the help of agile methodology. We have found that mobile application development  process becomes more quick, easy and efficient using agile technology. Agile technology provides lightweight development process and value to build applications in short cycles with quality check in every step.

Benefits of agile methodology :

  • Visibility
  • Cost Control
  • Simple design
  • Personalization
  • Ability to adapt to changes
  • Focuses on Business Value
  • Predictable Costs and Schedule
  • Even late changes in requirements are allowed

                  Waterfall Vs  Agile methodology

waterfall_model

agile

Waterfall Model

Waterfall development is  not allow much reflection or revision. Once an application is in the testing stage, it is very difficult to go back and change something that was not well-documented or thought upon in the concept stage.

      The major disadvantages of the Waterfall Model are as follows
  • No working software is produced until late during the life cycle.
  • High amounts of risk and uncertainty.
  • Not a good model for complex and object-oriented projects.
  • Poor model for long and ongoing projects.
  • Not suitable for the projects where requirements are at a moderate to high risk of changing. So, risk and uncertainty is high with this process model.
  • It is difficult to measure progress within stages.
  • Cannot accommodate changing requirements.
  • Adjusting scope during the life cycle can end a project.

Agile Methology

       The major disadvantages of the Waterfall Model are as follows
  • Rapid, continuous delivery of useful software is satisfied the customers.
  • People and interactions are emphasized rather than process and tools. Customers, developers and testers constantly interact with each other.
  • Working software is delivered frequently (weeks rather than months).
  • Face-to-face conversation is the best form of communication.
  • Close, daily cooperation between business people and developers.
  • Continuous attention to technical excellence and good design.
  • Regular adaptation to changing circumstances.
  • Even late changes in requirements are welcomed.

Agile methodology execution

Agile_Project_Management_by_Planbox

Step1 :  First Team will analysis requirement.
Step 2 : Designers will Design Application.
Step 3 : Developers will Build Application.
Step4 :  QA team will ensures excellent Quality for the application.
Step5 : We will take the feedback from our client if modifications or issues are there then
process will be continue
Step6 : If there is no any issues then successful Mobile Application will be delivered to the client.

Conclusion:

If you want to be agile, the first tenet is “Every project needs a slightly different set of
policies and      conventions, or    methodology.” People’s attitude toward communication, user
involvement, and frequent releases is more important than the specific process you use.

Read More Agile Methodology for mobile application development

Android iPhone

Introduction:

The trends in iOS app development keep on changing year after year. It does create a major impact on the business of organization. Here are trends to follow in 2018 that each and every iPhone app development company needs to follow:

Apple HomeKit

HomeKit is basically Apple’s framework for home automation.Apple HomeKit provides to communicate as well as control connected devices and accessories in home using app.HomeKit framework allows users to configure accessories and create actions to control devices. User will create group and actions and trigger them using Siri app. Users can tell Siri to turn on the lights in the living room or open the garage door.Most of the companies are creating smart home product that will collaborate together in a secure and user-friendly manner.

HomeKit’s pairing process allows the use of iPads and Apple TVs as HomeKit hubs within the home. For instance, products that work on Apple’s HomeKit will get a major overhaul with the launch of Apple’s HomePod Smart speaker.

To use Home app, you need at least one iOS device with Home app installed.

Apple Pay

Apple Pay will continue to grow in 2018 and have a dramatic impact on commerce. Apple Pay is a digital online mobile wallet makes it easy for iOS users to make payments. it supports all the iOS devices including iPhone, iPad, iOS watches and mac laptops. Apple Pay is now supported at 50 percent of stores in U.S . It is now one of the world’s most accepted contactless payment technology.

The iOS developers can easily implement Apple Pay in their application.The service keeps customer payment information private from the retailer by replacing the customer’s credit or debit card.

Cloud-based Applications

iOS app developers are designing cloud driven mobile applications. With the growing demand for cloud technology, it is becoming effortless to get data without impacting internal phone memory. With cloud-based apps like Dropbox, Google Drive, various mobile apps are going to be cloud driven in the near future. Cloud based apps resolve the problem related to data security problems consistent in BYOD world (Bring Your Own Device).

There is perennial problem related to protecting sensitive data with regards to employee devices, which are not completely safe and secure. With Cloud, companies can be assured that data is safe and secure.

Advancement in Artificial Intelligence (AI) and Siri

Apple’s personal assistant Siri has gained prominence worldwide, bringing about a major change in Artificial Intelligence (AI) and contextual learning as Siri understands what people are searching and speaking.

IoT-Focused Apps Will Come to the Forefront

IoT is the buzz word and it is gaining prominence with each passing day. Investment, revenues and profits from IoT is growing at an exponential rate. iOS app developers are already building applications that can communicate with Internet-enabled devices.

As IoT companies continue to provide robust and sophisticated products in the market, iOS app developers will aspire to create value-adding apps that will help users get the most out of their IoT products.

Recognition of digital signals from the sensors deployed in IoT devices and secure exchange of information over Wi-Fi networks will be the areas of focus for iOS developers for 2018 and beyond.

Core Machine Learning

Core Machine Learning is one of the most widely discussed trends in iOS app development. It is a machine learning framework launched by Apple and has been proving effective for tasks related to Camera, QuickType or Siri.

With its robust library, the Core ML will offer communication applicable to all iOS devices. Moreover, it will also be useful in face detection understanding the language and developing the AI-based games. The developers will be able to build highly interactive apps.

Augmented Reality (AR) and ArKit

iOS app developers will be able to develop 3D and virtual reality-based mobile application with AR. In fact, ARKit will also receive ample support from Amazon’s Sumerian application platform. And ever since Amazon has collaborated with Apple’s ARKit, several businesses are exploring the same option. Thus, the present year 2018 will be fruitful for the AR and VR apps.

Would you like to share any trends that will revolutionize iPhone App Development? Share with us. We would love to hear from you.

Well, according to you, what is going to be trending for iOS app development in the year 2018? Share your thoughts in the comment section.

My Some More Blogs are:

How To Create TableView and Implementation of Its Delegate Method in Objective C

Facebook Integration Using Swift

 

Read More iOS App Development Trends in 2018

iPhone Mobile Development Trends

There are approximately 1.3 million Android apps in the Google Play store and 1.2 million apps in Apple’s App Store, used by nearly two billion smart phone users worldwide.

App Store Optimization is an ongoing process. A successful ASO strategy requires a keen eye, and regular check-ins, regular update on store, use of proper keywords etc.

How to do App Store Optimization (ASO)?

You currently have an advantage because many organizations are not optimizing their apps properly. And due to app store optimization, you can make your application on the top the search result.

To help you boost your app marketing strategy I’ve put together a list of 10 Ultimate ASO tips:

 

1.        Understand your customer and your competition

2.        Start with Descriptive title

3.        Use keywords wisely

4.        Describe your app well with proper keyword

5.        Pick the Right Category

6.        Focus on icon Design

7.        Focus Android Apps, should make Google+ Profile

8.        Include Good screenshots and video

9.        Increase traffic with outside promotion

10.     Update frequently of your application

Conclusion

If you want to have a successful app with lots of visibility and downloads — and income-generating potential — you’ve to pay attention on your app’s ASO.
For Any types of inquire Please do contact us at http://wwww.kodesoft.in

Read More The App Store Optimization Checklist- 10 Ultimate Tips

Android Digital Marketing iPhone Mobile Development Trends

iPhone

     Objective : The main purpose of this post   to learn facebook integrate in swift      OUTPUT  : If  I Integrate Facebook In My Application Then I will Get…

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iPhone

Following example shows step-by-step process to  how to integrate an AdMob advertisement into your Android application:

Step 1 If you are not already registered at AdMob, just visit the AdMob Website and create a new account. After the registration process you can see your empty AdMob dashboard. The screenshot below shows an empty AdMob dashboard:

Click on monetize new app then bellow screen will appear:

admob1

Step 2: Click on Add your app manually.Bellow Screen will show

admob2

Step 3: Click on Add App Button :next screen look like is as bellow:

admob3

Step 4:   Download Admob Android sdk: The AdMob Android SDK allows the developer to seamlessly integrate an advertisement within an Android based application. Download and unzip the Android jar archive (googleadmobadssdkandroid.zip). The archive contains the AdMob Android SDK for integrating an ad view into your Android user interface layouts (GoogleAdMobAdsSdk-6.1.0.jar).

Step 5: Let add admob jar file in your native application:googleadmobadssdkandroid.zip  unzip it and copy in lib folder in your anroid application:   Start Eclipse and create a new Android based Java application.   Create a /libs folder directly within the root folder of your Android project folder and copy the AdMob Android SDK jar into that folder. Right click on your project and add this library to your projects build path by selecting Build Path > Add External Archive…

The sample application consists of a simple main layout that contains a single TextView. Now we are going to modify this simple layout to contain an AdView. Therefore we add a new AdView as it is shown below:

<?xml version=”1.0″ encoding=”utf-8″?>

<LinearLayout xmlns:android=”http://schemas.android.com/apk/res/android”

xmlns:ads=”http://schemas.android.com/apk/lib/com.google.ads”

android:layout_width=”fill_parent”

android:layout_height=”fill_parent”

android:orientation=”vertical” >

<TextView

android:layout_width=”fill_parent”

android:layout_height=”wrap_content”

android:text=”@string/hello” />

 

<com.google.ads.AdView

android:id=”@+id/adview”

android:layout_width=”fill_parent”

android:layout_height=”wrap_content”

ads:adSize=”BANNER”

ads:adUnitId=”a1501676c633fac”

ads:loadAdOnCreate=”true”

ads:testDevices=”TEST_EMULATOR, TEST_DEVICE_ID”

/>

</LinearLayout>

 

Step 6: Go to the AndroidManifest.xml file file open it and give the required permission:

Now add the Google AdActivity as well as both necessary permissions ACCESS_NETWORK_STATE and INTERNET to your AndroidManifest.xml file as it is shown here: 

<uses-permission android:name=”android.permission.ACCESS_NETWORK_STATE”/>

<uses-permission android:name=”android.permission.INTERNET”/>

Code will look like bellow in AndroidManifest.xml

<?xml version=”1.0″ encoding=”utf-8″?>

<manifest xmlns:android=”http://schemas.android.com/apk/res/android”

package=”at.smartlab.androidbook.AdMobTest”

android:versionCode=”1″

android:versionName=”1.0″ >

 

<uses-sdk android:minSdkVersion=”15″ />

 

<application

android:icon=”@drawable/ic_launcher”

android:label=”@string/app_name” >

<activity

android:name=”.AdMobTestActivity”

android:label=”@string/app_name” >

<intent-filter>

<action android:name=”android.intent.action.MAIN” />

<category android:name=”android.intent.category.LAUNCHER” />

</intent-filter>

</activity>

<activity android:name=”com.google.ads.AdActivity”

android:configChanges=”keyboard|keyboardHidden|orientation|screenLayout|uiMode|screenSize|smallestScreenSize”/>

</application>

 

<uses-permission android:name=”android.permission.ACCESS_NETWORK_STATE”/>

<uses-permission android:name=”android.permission.INTERNET”/>

</manifest>

 

Step 7:To receive ads from AdMob you have to create an AdRequest instance within your own Activity and hand it over to your AdView layout element, as it is shown below:  

 

package at.smartlab.androidbook.AdMobTest;

 

import com.google.ads.AdRequest;

import com.google.ads.AdView;

 

import android.app.Activity;

import android.os.Bundle;

 

public class AdMobTestActivity extends Activity {

/** Called when the activity is first created. */

@Override

public void onCreate(Bundle savedInstanceState) {

super.onCreate(savedInstanceState);

 

setContentView(R.layout.main);

 

// Look up the AdView as a resource and load a request.

AdView adView = (AdView)this.findViewById(R.id.adview);

adView.loadAd(new AdRequest());

}

}

Step 8: Copy the bellow code in layout/main.xml file 

<com.google.ads.AdView

android:id=”@+id/adview”

android:layout_width=”fill_parent”

android:layout_height=”wrap_content”

ads:adSize=”BANNER”

ads:adUnitId=”a1501676c633fac”

ads:loadAdOnCreate=”true”

ads:testDevices=”TEST_EMULATOR, your test device ID goes here”

/>

 

To know the your test device ID goto the logcat file and copy it

The resulting Android app shows the demanded advert in combination with a HelloWorld TextView:

admob4

Read More AdMob Advertising in Android Application/Game Step wise process

Android iPhone Mobile Development